Showing posts with label E4. Show all posts
Showing posts with label E4. Show all posts

Evaluation

1. What skills have you developed through this module and how effectively do you think you have applied them?

In this module i have learned how to plan and organise my work, as to me, this is the most important part of design for digital. I planned my story boards and timings before i went to the computer and i feel that this forward planning helped me achieve my designs as i had changed my idea towards the end of the project. If i hadn't planned the times and scenes then this process would have slowed me down and i might not have finished the changes i wanted to do. I have also learned how to use illustrator files effectively in After Effects. I think i have used my skills that i have developed quite effectively in the time provided and my subject matter. I think if i would have had a different subject matter that i feel related more to the E4 audience than i could have been a bit more experimental and extreme in my animation, but i feel that with my chosen subject matter i have used appropriate effects, transitions, timings, colours, fonts, imagery and music. I think i effectively carried over the visual language used in my animation to my website as i kept everything simple and clean while using appropriate fonts, colours, layout and imagery.

2. What approaches to generating work and solutions to problems have you developed and how have they helped?
When generating work i have looked towards visual imagery that is known to be mathematical, such as numbers, patterns, equations and fonts. I think this solid visual imagery has helped me to focus more on experimentation with my idea/concept instead of spending all my time thinking of what colour, font or image to use i can actually focus on transitions, timings and concept. When faced with problems such as my idea not conveying maths appropriately, i went back to story boarding and planning my idea before i went to experiment in After Effects. I think this helped focus my idea and organise my thoughts about what i want to achieve instead of playing in After Effects until i find something appropriate. I have also developed a more regimented approach to organising material, for instance when creating my website, i duplicated relevant material for each page which saves time and i prepared all my files for importing to iweb before i started my design of it.


3. What strengths can you identify in your work and how have/will you capitalise on these?
My strengths in my digital work are my organisation and planning, as these developed strengths are what has helped me to finish my project on time and to a good standard. I will capitalise on these strengths by taking them into other projects, not just digital projects. I think another strength would be the creation and presentation of iweb. I found it easy to navigate and control and


4. What weaknesses can you identify in your work and how could you exploit these more fully?

I think my weaknesses are my technical skills using After Effects. I think i had a good concept to convey my subject matter but i feel i didn't have the technical skills to carry out my idea as professionally as i wanted. I could use these weaknesses to help me develop my digital skills more by experimenting more with the programme, but personally i feel i know enough to get by, as i feel my skills and interests lie more in traditional tools and materials rather than digital media.


5. Identify five things that you will do different next time and what do you expect to gain from doing these?


1. Stick to one idea and try to make it work so i wouldn't need to have a huge change and feel as though i was starting the project again from the beginning.

2. Not really work related but..... i wouldn't move house halfway through such a big project as it causes unnecessary stress!

3. I would start to look for music from the beginning instead of waiting to see what i think would fit my animation so i could gauge my timings more accurately, to fit my music.

4. I would choose a different subject matter that i feel would be more appropriate to E4's audience as i feel this would have let me be more experimental in After Effects and with my choice of music.

5. I would experiment more with what After Effects has to offer. I feel i used a limited amount of the programme and i would like to see what else i could produce.


6.How would you grade yourself on the following areas:

Attendance = 5
Punctuality = 5
Motivation = 4
Commitment = 4
Quantity of work produced = 3
Quality of work produced = 3
Contribution to the group = 3

Final Opening Sequence

Stranger than fiction opening titles.........again.

I know i have posted this about twice before for different reasons but i thought it was really appropriate for this project (for the opening sequence and for the maths type elements)

Here ya go...enjoy...again!

Cadbury Website

I might hate the adverts but i think the website is pretty interesting!

Here are some screen shots of it:









The page moves around with the mouse and when you hover over certain items text pops up and takes you to a different areas. If only iweb could do the same.

Think of a number

NUM3ERS

Black Violin

I wanted to look for music that had a classical element to it and had a bit of a twist. I thought that the classic element would relate to my subject of maths and the 'twist' element in the classical song would be something that would appeal more to an E4 audience. I found a group called black violin and they use classical music with an urban/hip hop twist twist. This video is what inspired me to want to use their music:

(the transition from the madame butterfly opera to the black violin music comes in at 44 seconds)



after looking through some of their songs i thought this song below would be ideal to edit for my final animation: (Black Violin - Dirty Orchestra)

Crit

After having a crit yesterday i received feedback saying i needed to make my animation more refined and interesting. Some people recommended using my Spirograph imagery more and making it more obvious and relevant to maths. Also people said my iweb needed to be tweaked a bit so that all the links work effectively and just to put more things on it. With all this feedback i got to work on my opening sequence and my iweb. I changed my idea for my sequence as i wasn't too pleased with the context and content of it. I decided to add more animation of my Spirograph images, more mathematical imagery and tweak the timings and speed of transitions. I also changed my iweb by incorporating my Spirograph's into my design more by using it as a button to click on to navigate through my visual and contextual research. Below is a video of my progress so far with my new sequence:



and another with slight changes (i have added some music to test it with time and to see if it is appropriate, also i have tried to change the transitions between things)

Screen Shots of iWeb Content





WIP Update 1 - Test experiments for E4 Opening sequence



iWeb Schematic

This was my initial idea for my iWeb schematic. This helped me to understand the order the pages and link would need to be in.

Countdowns

After looking at the brief again due to so much confusion between different tutors telling different people things about the countdown brief and whether or not to include numbers in the opening sequence or not, i have decided to change my opening sequence to include a countdown. I have looked at a few countdown sequences on youtube to see what is already out there and i have chosen a few that i think will are quite relevant to my projects content and some i have chosen just because i find them interesting.











Math talk!

I can't believe this was on T.V in 1995! it looks so much older!! The only bit i was really interested in was the beginning transition from the telephone numbers to the equations and maths visual language.

I Ching/RNA Descending sequence

This video looks similar to what i want to do with my spirograph design in my animation. It goes on a bit long but i like how they transition from one pattern to another.

Ongoing Evaluation

Have you looked at the competition/existing work? How has this informed your decisions/design direction?
I have looked at competition and others existing work in relation to patterns, maths patterns and animation for ads, stings etc. This has informed my design process as it gives me a bench mark to aim for with my own designs and it has inspired and influenced my ideas.

How broad is your range of ideas and how thoroughly have you developed them?
I have designed my initial idea and then i have developed it to make it more relevant. I have committed to this idea and will try to develop it further to make it work to my advantage.

Have you considered colours/reverse out, weight of marks?
I have considered colour, and i chose red and white because while creating my 'mood board' i generated imagery i thought was associated with maths and this was things like white squared paper that you have in maths books or red marks when something was correct/incorrect. I wanted to create a quite educational feel to my idea and i thought these simple colours would portray this.

What are your aims and objectives? What are you trying to communicate and to who?
My aims and objectives are, to effectively communicate 'maths' 'patterns' and an educational feel to designs. I am trying to communicate that my programme is an educational programme with a bit of a twist, using patterns to show that maths really is interesting and useful.

Is your design work meeting your aims and objectives?
At the moment i think my design work is not meeting my aims and objections fully, but i intend to include more visual imagery to my idea that will hopefully remedy this.

Do you completely understand your message, product, target audience? If so, how has this affected your design work? If not, how can you address this problem?
I completely understand my message and target audience (12 - 16 year old children at high school and don't find maths interesting or relevant) This has effected my design work as i have been designing with educational programmes in mind. I wanted to try and get the feel of an educational programme for an uninterested viewer from my target audience, and to capture their attention to want to know more.

Have you thoroughly explored the potential and tested the possibilities in your research and development before committing to a final resolution?
At the moment i don't feel i have fully tested my idea enough and developed my idea enough to commit to a final resolution. I need to do this ASAP.

How well have you planned your time so far/Have you made the best use of the facilities/staff and studio time?
I haven't made the best use of the facilities available yet and this is what i need to do to test my ideas and see how they work.

What time have you set aside for technical problems, testing etc??
I have set aside a few days before the deadline to test everything and resolve any issues with my animation or iWeb. (even though i have been testing things like my iweb, every so often so i don't do a massive amount and find out it doesn't work)